12/31/2022 0 Comments New opengl 4.6![]() For OpenGL 4.6 support, the following additional VkPhysicalDeviceFeatures are. Member Magnum:: Shaders:: VectorGL:: MultiDraw Extension ARB_ uniform_ buffer_ object and ARB_ shader_ draw_ parameters Class Magnum:: Shaders:: VertexColorGL Extension ARB_ shader_ draw_ parameters for multidraw. OpenGL 2.1 is the minimum version Zink can support, and will always be. Member Magnum:: Shaders:: PhongGL:: MultiDraw Extension ARB_ uniform_ buffer_ object and ARB_ shader_ draw_ parameters Class Magnum:: Shaders:: VectorGL Extension ARB_ shader_ draw_ parameters for multidraw. ![]() Member Magnum:: Shaders:: MeshVisualizerG元D:: MultiDraw Extension ARB_ uniform_ buffer_ object and ARB_ shader_ draw_ parameters Class Magnum:: Shaders:: PhongGL Extension ARB_ shader_ draw_ parameters for multidraw. Member Magnum:: Shaders:: FlatGL:: MultiDraw Extension ARB_ uniform_ buffer_ object and ARB_ shader_ draw_ parameters Member Magnum:: Shaders:: MeshVisualizerGL2D:: MultiDraw Extension ARB_ uniform_ buffer_ object and ARB_ shader_ draw_ parameters Class Magnum:: Shaders:: MeshVisualizerG元D Extension ARB_ shader_ draw_ parameters for multidraw. Member Magnum:: Shaders:: DistanceFieldVectorGL:: MultiDraw Extension ARB_ uniform_ buffer_ object and ARB_ shader_ draw_ parameters Class Magnum:: Shaders:: FlatGL Extension ARB_ shader_ draw_ parameters for multidraw. Airlie notes though that there still are some fixes elsewhere in the driver still needing to land before it will be formally in compliance with this latest OpenGL revision.Member Magnum:: DebugTools:: FrameProfilerGL:: PrimitiveClipRatio Extension ARB_ pipeline_ statistics_ query Member Magnum:: DebugTools:: FrameProfilerGL:: primitiveClipRatioMean () const Extension ARB_ pipeline_ statistics_ query Member Magnum:: DebugTools:: FrameProfilerGL:: VertexFetchRatio Extension ARB_ pipeline_ statistics_ query Member Magnum:: DebugTools:: FrameProfilerGL:: vertexFetchRatioMean () const Extension ARB_ pipeline_ statistics_ query Member Magnum:: GL:: Context:: NoError Extension KHR_ no_ error Class Magnum:: GL:: PipelineStatisticsQuery Extension ARB_ pipeline_ statistics_ query Member Magnum:: GL:: PrimitiveQuery:: TransformFeedbackOverflow Extension ARB_ transform_ feedback_ overflow_ query Member Magnum:: GL:: PrimitiveQuery:: TransformFeedbackStreamOverflow Extension ARB_ transform_ feedback_ overflow_ query Class Magnum:: Shaders:: DistanceFieldVectorGL Extension ARB_ shader_ draw_ parameters for multidraw. Now that ARB_texture_filter_anisotropic is exposed, LLVMpipe is effectively at the OpenGL 4.6 milestone. Making this anisotropic filtering for LLVMpipe all the more important is that it was the latest extension preventing LLVMpipe from advertising OpenGL 4.6. One borked line of code during a code refactoring led to poor quality anisotropic filtering for Softpipe and initially carried over to this new implementation but now addressed. ![]() As of yesterday, the code was merged and is based on code originally written for the slower Softpipe OpenGL driver code.ĭavid Airlie went on to note on his Blogspot that in the process he also discovered and fixed an AF quality issue with Softpipe that dates back five years. ![]() The LLVMpipe software OpenGL driver in Gallium3D as well as the Lavapipe Vulkan software implementation now have anisotropic texture filtering support with Mesa 21.3 development code.ĭavid Airlie of Red Hat has been working on the anisotropic filtering support on and off the past half-year.
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